reviewTop 1% cited
Gamified learning in higher education: A systematic review of the literature
Computers in Human Behavior · 2018 · Vol. 87 · pp. 192–206
Sujit Subhash(Missouri University of Science and Technology)Elizabeth A. Cudney✉(Missouri University of Science and Technology)
Educational Games and GamificationOnline Learning and AnalyticsVirtual Reality Applications and ImpactsProcess (computing)TeamworkImplementationSystematic reviewCategorizationHigher educationComputer scienceMultimediaKnowledge managementMathematics education
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786
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74.64
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71
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References
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.
American Psychologist · 2000 · 27,259 citations
A systematic literature review of empirical evidence on computer games and serious games
Computers & Education · 2012 · 2,771 citations
Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning
Computers in Human Behavior · 2015 · 1,603 citations
How gamification motivates: An experimental study of the effects of specific game design elements on psychological need satisfaction
Computers in Human Behavior · 2016 · 1,855 citations
Self-determination theory and the facilitation of intrinsic motivation, social development, and well-being.
American Psychologist · 2000 · 33,361 citations
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