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Physical Sciences → Engineering → Control and Systems Engineering

Human Motion and Animation

This cluster of papers explores various techniques for synthesizing and controlling human-like motion, including character animation, inverse kinematics, interactive control, physics-based animation, and virtual reality applications. It covers topics such as deep learning frameworks for motion synthesis, efficient retrieval of motion capture data, real-time motion retargeting, and the use of AI in virtual environments.

34.7K works worldwide245.5K citations
Motion SynthesisCharacter AnimationInverse KinematicsInteractive ControlPhysics-based AnimationHuman Motion DataVirtual RealityDeep LearningMotion CaptureBiped Locomotion

Journals publishing in this area

1ACM Transactions on Graphics cover
ACM Transactions on Graphics
ISSN 0730-0301760 articles in this topic
310h-index