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Physical Sciences → Computer Science → Artificial Intelligence

Artificial Intelligence in Games

This cluster of papers focuses on the research and development of artificial intelligence techniques for games, including Monte Carlo Tree Search, procedural content generation, interactive storytelling, player modeling, real-time strategy games, computational creativity, behavior trees, general game playing, and level generation.

52.3K works worldwide329.5K citations
Monte Carlo Tree SearchProcedural Content GenerationInteractive StorytellingPlayer ModelingReal-Time Strategy GamesComputational CreativityBehavior TreesGeneral Game PlayingLevel GenerationComputer Go

Journals publishing in this area