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The role of educational games in developing cognitive, social, and creative skills in gifted STEAM education

Emmanouil D Milakis

Abstract

This study explores the role of educational games in developing cognitive, social, and creative skills within the context of gifted STEAM education. Utilizing a qualitative methodological approach, the research was conducted through semi-structured interviews with six teachers who participated in a professional development program on gifted STEAM education. The findings indicate that educational games offer significant potential for enhancing higher-order thinking, creativity, collaboration, and emotional resilience. Teachers emphasized that games provide a dynamic and engaging learning environment, allowing gifted students to apply theoretical knowledge through practical problem-solving, strategic planning, and creative exploration. Additionally, the collaborative nature of educational games fosters social interaction and communication skills, promoting inclusivity within mixed-ability classrooms. However, challenges related to differentiation, inclusivity, and assessment were also identified, particularly in designing games that are simultaneously challenging for gifted students and accessible for non-gifted peers. The study concludes that educational games, when thoughtfully integrated into the gifted STEAM framework, can serve as powerful tools for promoting cognitive, social, and creative growth.

Citations
1
FWCI
3.25
field-weighted impact
References
42
Percentile
90%
vs. same field & year
Cited by
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References
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