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High-quality video view interpolation using a layered representation

ACM Transactions on Graphics · 2004 · Vol. 23(3) · pp. 600–608
C. Lawrence ZitnickSing Bing KangMatthew UyttendaeleSimon WinderRichard Szeliski

Abstract

The ability to interactively control viewpoint while watching a video is an exciting application of image-based rendering. The goal of our work is to render dynamic scenes with interactive viewpoint control using a relatively small number of video cameras. In this paper, we show how high-quality video-based rendering of dynamic scenes can be accomplished using multiple synchronized video streams combined with novel image-based modeling and rendering algorithms. Once these video streams have been processed, we can synthesize any intermediate view between cameras at any time, with the potential for space-time manipulation.In our approach, we first use a novel color segmentation-based stereo algorithm to generate high-quality photoconsistent correspondences across all camera views. Mattes for areas near depth discontinuities are then automatically extracted to reduce artifacts during view synthesis. Finally, a novel temporal two-layer compressed representation that handles matting is developed for rendering at interactive rates.

Advanced Vision and ImagingAdvanced Image Processing TechniquesVideo Coding and Compression TechnologiesComputer scienceRendering (computer graphics)Computer visionArtificial intelligenceVideo post-processingImage-based modeling and renderingComputer graphics (images)View synthesisSegmentationClassification of discontinuities
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References
A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision · 2002 · 6,694 citations
Scale-space and edge detection using anisotropic diffusion
IEEE Transactions on Pattern Analysis and Machine Intelligence · 1990 · 11,953 citations
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IEEE Transactions on Pattern Analysis and Machine Intelligence · 2000 · 14,376 citations
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